Also, just having stereo speakers near your ears vs PS4 VR’s ear buds felt much more real – albeit at the cost of annoying anyone in the vicinity. Which is similar to one of the few drawbacks of the Oculus relative to the PS4 VR: by default it’s not mirroring anything to an external screen, so any potential social-in-person aspect is greatly diminished.
Still looking for great games in it. I guess that’s the other drawback relative to game consoles: there’s not much in terms of first party development, like big names you know you can trust… More here.
Good stuff, as ever, from Kirk.